Welcome Anonymous! Please Login or Register       
Main Menu   
 
HomeHome  
    Home
Members  
    Groups
    Members List
    Private Messages
    Profile
    Your Account
Community  
    Forums
    Search
    Surveys
Statistics  
    Statistics
    Top 10
Files & Links  
    Web Links
News  
    News
    Submit News
    Topics
Other  
    Content
    Docs
    FAQ
    Feedback
    Recommend Us
    Stories Archive
    Site Map
    Donations
    Evo UserBlock
    Member Application
    Projects
    Shout Box
    Teamspeak
    Who-is-Where
    LGSL
    Image Repository

UM-TS   

UM-Facebook   


 Forum Index  ·  Search  ·  Usergroups  ·  Edit your profile  ·  Members  ·  Login, Check Messages  
 Arcade  ·  Ranks  ·  Staff  ·  Statistics  ·  Board Rules  ·  Forum FAQ  ·  Log in 


Search for at
UnrealMayhem Advanced Search

 
Recent Topics   Next 3 >>  
 Forum   Author   Replies   Last Post 
Screenshots for fun! Random Fun&Jokes evilgrins 24 Wed Aug 05, 2020 6:13 am
evilgrins View latest post
MH-Flappies][ Mapping UScript and General Coding evilgrins 0 Tue Aug 04, 2020 4:54 am
evilgrins View latest post
Map I love to play when I'm pissed off! Mapping UScript and General Coding evilgrins 1 Thu Jul 16, 2020 5:39 am
evilgrins View latest post
Had to make a wee alteration to something

 
Post new topic   Reply to topic   printer-friendly view    UnrealMayhem Forum Index -> Mapping UScript and General Coding
View previous topic :: View next topic  
Author Message
evilgrins






Joined: Mar 08, 2017
Posts: 51
Location: Palo Alto, CA
Reputation: 51.7
blank.png


View user's profile Send private message


Status: Offline
PostPosted: Sun May 31, 2020 7:19 pm Post subject: No icon Had to make a wee alteration to something Reply with quote

This is an update to 1 of these · https://unreal-games.livejournal.com/99808.html

Previous version was from before I started adding UTDMT, UTDMW, & UTDM prefixes to map names. Also the previous version had Titans above ground, behind each castle, but that was mostly for my own play standards. I don't usually telefrag others but many would to get an edge fighting team-allied monsters. With transloc disabled, the only real way to enter the castles is to run around the back which is where the Titans would see them; usually UTDMT don't wander around much from where they start until after they've died the 1st time.

But not everyone is so averse to telegragging



So I moved some things around.

Added UTDMW (Warlords) that start up front of the castles, to "greet" the enemy when they come a' calling.



This is a map of surface & trenches with underground tunnels. There's 2 main tunnels on each side that run the length of that team's territory with a couple other tunnels, just as there's about the same number of trenches which are handy for avoiding getting killed by snipers.

I moved the 1 Titan down into the main 2 tunnels and added another Titan, 1 for each tunnel. Also for my own reasoning of how I play...



...when I get the flag and arrive back on my side but the other team has my team's flag, I usually duck into the tunnels. With 1 bot backing me, I can usually survive long enough for my team to get the flag back. Now though I can have a Titan backing me, which makes for a handy shield in those rare instances someone brings a redeemer into the mix.

Usual Suspects:
.u /systems
.unr /maps

Enjoy!
http://www.mediafire.com/file/9w79rf5o5k35ief/CTF-UTDM-Kingdoms2.zip

Have you hugged a Skaarj today?
http://unreal-games.livejournal.com/
Back to top
Visit poster's website
Display posts from previous:
Post new topic  Reply to topic   printer-friendly view UnrealMayhem Forum Index ->  Mapping UScript and General Coding Time synchronized with your computer time
Page 1 of 1


 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum

Related topics
 Topics   Replies   Author   Views   Last Post 
No new posts Map I love to play when I'm pissed off! 1 evilgrins 334 Thu Jul 16, 2020 5:39 am
evilgrins View latest post
No new posts Big monsters are BIG 0 evilgrins 515 Mon Jun 15, 2020 5:20 am
evilgrins View latest post
No new posts Seeking a new MonsterHunt map to edit 0 evilgrins 1171 Fri Mar 20, 2020 10:02 pm
evilgrins View latest post
No new posts How many maps poll... 1 evilgrins 4193 Sun Mar 18, 2018 7:56 pm
-=]UM[=-Hitman View latest post
No new posts CTF-Fifa with UTDMT · update of Waffnuffly's edit 0 evilgrins 4287 Tue Apr 11, 2017 2:56 am
evilgrins View latest post
 




Powered By: phpBB © 2001 - 2009 phpBB Group
ChromoWB Theme Version By: The Mortal - Realm Designz
Chromo Theme By: Effectica © 2008 - 2009 All Rights Reserved
Forums ©
PHP-Nuke Copyright © 2006 By: Francisco Burzi.
ChromoWB Color Version By: The Mortal @ Realm Designz
Xtreme 2.0 Edition
Powered By: Nuke Evolution Chromo Theme Version By: Effectica